Hearts of Iron III is a grand strategy wargame developed and published by Paradox Interactive that is the sequel to the previous Hearts of Iron games. It’s now available for MAC too, from Virtual Programming, through Steam and Deliver2Mac, and you bet I’ve got it now. I was lucky to get it lately for just $4 (75% discount) during a 5 days Paradox sale on Steam. Couple of days ago, Deliver2Mac has even released the great russian extension “For the Motherland“.
It’s a rainy and cold Sunday in Sydney, perfect day to give this game a first go, starting with the tutorials. Hearts of Iron 3 allows the player to take control of almost any nation that existed or even plausibly could have existed during the period of 1936–1948, guiding it through World War II. A variety of decisions regarding the armed forces, production, research, diplomacy, politics and espionage is the focus of the game.
The game centres around three factions: the Axis (Germany and its allies), the Allies (Britain and the Commonwealth, as well as the French empire), and the Comintern (the Soviet Union and its allies). All other nations can slowly align with one of the factions. Nations are more likely to side with those with similar ideology. Resources found in the game include: energy, metal, rare materials, and oil. The first three are required for industrial production, while oil is converted to fuel for vehicles, planes and ships. The scope of military organisation ranges from brigades to entire theatres of operation.
I’m now starting the tutorials, and will tell you more soon!
Other online tutorials: